Items
This page describes how to create custom items
items.yml
items:
magic_sword:
material: DIAMOND_SWORD
amount: 1
display_name: "&bMagic Sword"
lore:
- "&eThe legendary sword"
- "&eForge of the Ancients"
enchantments:
DAMAGE_ALL: 5
FIRE_ASPECT: 2
hide-enchants: false
The things strictly necessary to create a simple item would be:
magic_sword:
material: DIAMOND_SWORD
All other entries are optional.
Description of the entries
magic_sword:
It is the name we give to the object, which can then be called with the command: /smartitemcreator <item> <item> = magic_sword
material: DIAMOND_SWORD
In this section you should enter the material you want to use from those in the game. If no material is entered, it takes the default one (default: STONE)
amount: 1
OPTIONAL Amount of items that will be given to the player (default: 1)
display_name: "&bMagic Sword"
OPTIONAL In this section you can enter a name to give to the item that will then be visible in the game. It supports classic minecraft text formatting: style and color
lore:
- "&eThe legendary sword"
- "&eForge of the Ancients"
OPTIONAL It is possible to insert a lore of one or more visible lines into the in-game item. It supports classic minecraft text formatting: style and color
enchantments:
DAMAGE_ALL: 5
FIRE_ASPECT: 2
hide-enchants: false
OPTIONAL It is possible to assign one or more enchantments to the object, choosing whether to make them visible or not.
Last updated