Potions

This page describes how to create custom potions.

items.yml

items:

  speed_potion:
    material: POTION
    amount: 1
    color: white
    display_name: "&dPotion of Speed"
    lore:
      - "&7It makes you faster!"
    potion_effects:
      SPEED:
        duration: 400
        amplifier: 1
      JUMP_BOOST:
        duration: 200
        amplifier: 2
        
Entries
Descriptions
speed_potion:

it is the name we give to the object, which can then be called with the command: /smartitemcreator <item> <item> = speed_potion

material: POTION

You can select between three types of potion: POTION, SPLASH_POTION, LINGERING_POTION

amount: 1

Amount of potions that will be given to the player

color: white

you can customize the color of the potion by entering the name of the color, or by applying an RGB color (go to the bottom of the page for more information)

display_name: "&dPotion of Speed"

Name to apply to the object displayed in game

lore:
  - "&7It makes you faster!"

Lore to be applied to the item displayed in game

    potion_effects:
      SPEED:
        duration: 400
        amplifier: 1
      JUMP_BOOST:
        duration: 200
        amplifier: 2

on "potion_effects" you must enter one or more effects to apply to the potion. (go to the bottom of the page for more information) "duration" is the duration of the potion in ticks (20 ticks = 1 second) "amplifier" is the amplifier of the effect, it increases its effects


RGB colors

RGB color is made up of three numbers that identify its various shades. In this example, the color light blue has been inserted

color: "42,224,215"

Effects

A list of all the effects applicable to the player can be found on the site below

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