Configuration

This page describes the configuration files

Once the server is started, the plugin generates a subfolder called "SmartQuests" inside which we will find the following configuration files.

config.yml
databases:
  # Types of backend (storage): mysql, sqlite
  backend: sqlite
  host: localhost
  port: 3306
  database: database
  username: root
  password: password

#Available languages: EN, IT, DE, FR, ES, PT
language: EN

alias: 'null'

default-gui-category: false

gui:
  size-rows: 4
  player-head-enable: true
  max-mission-active: 3
  hide-complete-mission: false
  hide-lock-mission: false
  fill:
    enable: true
    item: BLACK_STAINED_GLASS_PANE
  item:
    lock: STRUCTURE_VOID
    complete: none

mission-complete-sound: ENTITY_PLAYER_LEVELUP

symbols:
  complete: ✓
  active: ▶

updates:
  check-update: true
  notify-chat-op: false
  auto-update: true
  remove-old-version: true
Entries
Descriptions
databases:
  backend: sqlite
  host: localhost
  port: 3306
  database: database
  username: root
  password: password

From this configuration you can set where to save the mission data. You can choose between: mysql, sqlite In the case of mysql it will be necessary to enter the credentials (default: sqlite)

language: EN

The plugin language is set automatically when the server starts, if you don't like the language you can change it manually between: EN, IT, DE, FR, ES, PT

alias: 'null'

The alias runs a custom command that behaves like /quests (default: null)

gui:
  size-rows: 4
  player-head-enable: true
  max-mission-active: 3
  hide-complete-mission: false
  hide-lock-mission: false
  fill:
    enable: true
    item: BLACK_STAINED_GLASS_PANE
  item:
    lock: STRUCTURE_VOID
    complete: none

From this configuration block you set the mission GUI. - How many lines should the GUI have? - Enable player head? - Maximum number of active missions - Hide completed missions? - Hide locked missions? By default the GUI is filled with: BLACK_STAINED_GLASS_PANE and locked missions are shown with: STRUCTURE_VOID Completed missions will keep the icon, but you can set a different icon upon completion.

mission-complete-sound: 
  ENTITY_PLAYER_LEVELUP

Upon completion of a mission the player will hear the set sound. Go to the bottom of the page for more information

  complete: ✓
  active: ▶

Symbols inserted into the text for mission lore

updates:
  check-update: true
  notify-chat-op: false
  auto-update: true
  remove-old-version: true

This configuration block manages updates. It allows you to check if there are new updates, whether to send you a change, whether to perform an automatic update and whether to delete any old version present on the server.


Sound

From this site you can get the list of all minecraft sounds:

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