Configuration
This page describes the configuration files
Once the server is started, the plugin generates a subfolder called "SmartQuests" inside which we will find the following configuration files.
config.yml
databases:
# Types of backend (storage): mysql, sqlite
backend: sqlite
host: localhost
port: 3306
database: database
username: root
password: password
#Available languages: EN, IT, DE, FR, ES, PT
language: EN
alias: 'null'
default-gui-category: false
default-all-active: false
quest-glow-active: true
gui:
size-rows: 6
player-head-enable: true
max-mission-active: 3
hide-complete-mission: false
hide-lock-mission: false
hide-categoty: false
fill:
enable: true
item: BLACK_STAINED_GLASS_PANE
item:
lock: STRUCTURE_VOID
complete: none
filter-category: true
mission-complete-sound: ENTITY_PLAYER_LEVELUP
mission-complete-effect: true
mission-complete-effect-type: HAPPY_VILLAGER
mission-complete-title:
title: true
subtitle: true
fade-in: 10
duration: 40
fade-out: 10
symbols:
complete: ✔
active: ▶
disable-op-progress: false
updates:
check-update: true
notify-chat-op: false
auto-update: false
remove-old-version: false
logger: trueFrom this configuration you can set where to save the mission data. You can choose between: mysql, sqlite In the case of mysql it will be necessary to enter the credentials (default: sqlite)
The plugin language is set automatically when the server starts, if you don't like the language you can change it manually between: EN, IT, DE, FR, ES, PT
The alias runs a custom command that behaves like /quests (default: null)
Use categories as main GUI
Make all missions active by bypassing the limit
Automatically enables all community missions and keeps them active
Disable the glow effect when missions are active
From this configuration block you set the mission GUI. - How many lines should the GUI have? - Enable player head? - Maximum number of active missions - Hide completed missions? - Hide locked missions?
- Hide the categories? By default the GUI is filled with: BLACK_STAINED_GLASS_PANE and locked missions are shown with: STRUCTURE_VOID Completed missions will keep the icon, but you can set a different icon upon completion. filter-category -> Allows you to hide categories not used by existing missions
Upon completion of a mission the player will hear the set sound. Go to the bottom of the page for more information
Enables the effect upon mission completion
Display a title or subtitle upon mission completion
Symbols inserted into the text for mission lore
Disable quest progression for OP players
This configuration block manages updates. It allows you to check if there are new updates, whether to send you a change, whether to perform an automatic update and whether to delete any old version present on the server.
Create a "logs" folder where it saves all interactions with the in-game plugin
Extra configuration
If SmartQuestsTabList is also inserted, this extra configuration will be inserted which will allow you to choose whether or not to display the community missions in the Tab or in the Scoreboard.
Sound
From this sites you can get the list of all minecraft sounds and effects:
Last updated