file-penEdit Quest File

This page explains how to configure missions from files

List of missions in config.yml file

chevron-rightBreakhashtag
quests:

  type_break:
    enable: true
    unlockmission: none
    category: type
    repeatable: 300 #5 minutes
    gui-view-default: true
    disable-worlds:
    - world1
    - world2
    display:
      item: IRON_PICKAXE
      title: '&aMission type ''break'''
      lore:
      - '&eProgression:'
      - '&fBreak stone: %p1%'
      - ""
      - '&eRewards:'
      - '&d1 Diamond'
    rewards:
      message:
      - '&6Rewards:'
      - '&d1 Diamond'
      commands:
      - give %player% diamond 1
      money: 100
      exp: 5
      item: APPLE 1
    mission:
      '1':
        type: break
        object: STONE
        amount: 5
chevron-rightKillhashtag
quests:
       
  type_kill:
    enable: true
    unlockmission: none
    category: type
    repeatable: 0
    gui-view-default: true
    disable-worlds:
      - world1
      - world2
    display:
      item: IRON_SWORD
      title: '&aMission type ''kill'''
      lore:
      - '&eProgression:'
      - '&fKill zombie: %p1%'
      - ''
      - '&eRewards:'
      - '&d1 Diamond'
    rewards:
      message:
      - '&6Rewards:'
      - '&d1 Diamond'
      commands:
      - give %player% diamond 1
      money: 100
      exp: 5
      item: APPLE 1
    mission:
      '1':
        type: kill
        object: ZOMBIE
        amount: 3
chevron-rightPlacehashtag
quests:
   
  type_place:
    enable: true
    unlockmission: none
    category: type
    repeatable: 0
    gui-view-default: true
    disable-worlds:
      - world1
      - world2
    display:
      item: GLASS
      title: '&aMission type ''place'''
      lore:
      - '&eProgression:'
      - '&fPlace glass: %p1%'
      - ''
      - '&eRewards:'
      - '&d1 Diamond'
    rewards:
      message:
      - '&6Rewards:'
      - '&d1 Diamond'
      commands:
        - give %player% diamond 1
      money: 100
      exp: 5
      item: APPLE 1
    mission:
      '1':
        type: place
        object: GLASS
        amount: 10
chevron-rightEnchanthashtag
quests:
   
  type_enchant:
    enable: true
    unlockmission: none
    category: type
    repeatable: 0
    gui-view-default: true
    disable-worlds:
      - world1
      - world2
    display:
      item: ENCHANTING_TABLE
      title: '&aMission type ''enchant'''
      lore:
      - '&eProgression:'
      - '&fEnchant items: %p1%'
      - ''
      - '&eRewards:'
      - '&d1 Diamond'
    rewards:
      message:
      - '&6Rewards:'
      - '&d1 Diamond'
      commands:
        - give %player% diamond 1
      money: 100
      exp: 5
      item: APPLE 1
    mission:
      '1':
        type: enchant
        object: all
        amount: 7
chevron-rightFishinghashtag
quests:
   
  type_fishing:
    enable: true
    unlockmission: none
    category: type
    repeatable: 0
    gui-view-default: true
    disable-worlds:
      - world1
      - world2
    display:
      item: FISHING_ROD
      title: '&aMission type ''fishing'''
      lore:
      - '&eProgression:'
      - '&fSalmon fishing: %p1%'
      - ''
      - '&eRewards:'
      - '&d1 Diamond'
    rewards:
      message:
      - '&6Rewards:'
      - '&d1 Diamond'
      commands:
        - give %player% diamond 1
      money: 100
      exp: 5
      item: APPLE 1
    mission:
      '1':
        type: fishing
        object: SALMON
        amount: 2
 
chevron-rightClaimhashtag
chevron-rightConsumehashtag
chevron-rightExphashtag
chevron-rightWorldhashtag
chevron-rightTamehashtag
chevron-rightBreedhashtag
chevron-rightShearhashtag
chevron-rightCrafthashtag
chevron-rightClickhashtag
chevron-rightInteracthashtag
chevron-rightMoneyhashtag
chevron-rightRegionhashtag
chevron-rightFarmhashtag
chevron-rightEffecthashtag
chevron-rightTradehashtag
chevron-rightSleephashtag
chevron-rightMythicMobshashtag
chevron-rightPlayTimehashtag
chevron-rightMovehashtag
chevron-rightInventoryhashtag
chevron-rightAchievementhashtag
chevron-rightBiomehashtag

Entries
Descriptions

File Contents Index

You can enter any name of your choice, the important thing is that there are no duplicates.

Enable or disable the mission in game

Make the mission community-based Not available with the following mission types: "claim", "world", "money", "exp", "region", "effect", "playtime", "move", "inventory", "achievement", "biome"

It is possible to enter a list of missions to complete before you can unlock this mission (default: none)

It is possible to set a mission reset time to make them repeatable. To set the time replace "0" with the desired time in seconds example: 300 seconds = 5 minutes

If you use custom GUIs, it may be useful to hide the mission from the main GUI.

Disables missions in the listed worlds

In In this block of entries you can customize the mission icon including: material, name, lore

This section manages mission rewards. You can enter a message to be displayed in chat, execute commands, give money (only if the Vault is present), give experience, or give items. Inserting the entries is not strictly necessary, if you do not want to show messages you can simply remove 'message:' and the same goes for the other modes

This block of entries manages an action within a mission where it is told what it has to check


How to complete a mission:

type:
object:
amount:

break

any breakable object (DIRT, STONE)

Number of blocks to break

place

any placeable object (GLASS, SAND)

Number of blocks to place

kill

Any mob (ZOMBIE, SKELETON)

Number of mobs killed

enchant

Any enchantable object (SWORD, PICKAXE)

Number of items to enchant

fishing

Any fishable item (COD, SALMON, BOWL)

Number of items to fish

consume

Any consumable food (APPLE, BREAD)

Number of items to consume

exp

Empty

Experience levels to reach

world

Enter the name of the world (world, world_nether)

Number of times you need to visit the world

tame

Any domesticated animal (WOLF, CAT)

Number of times you need to tame

breed

Any animal that can reproduce (COW, PIG)

Number of mobs to breed

shear

SHEEP or LEAVES

Number of sheep or leaves cut

craft

Any craftable object (TORCH, BEACON)

Number of objects to create

click

Any clickable object (DOOR, GATE, TRAPDOOR)

Number of objects to click

farm

Any type of cultivation (WHEAT, CARROT, POTATO)

Number of crops harvested

interact

Any interactable object (CHEST, FURNACE)

Number of times you need to interact

trade

Any item that can be received from a trade (EMERALD)

Number of items to receive from a trade

sleep

Empty

Number of times you need to sleep

effect

Effects obtainable from potions and beacons (SPEED)

Number of times you need to get the effect

money

Empty

Amount of money to be reached

claim

Empty

Amount of blocks to claim

region

Name of the region

1 (quantity cannot be set)

mythicmob

Custom mob name (SkeletalKnight)

Number of times you need to kill the mob

playtime

'M' for minutes and 'H' for hours

Time needed

move

Type of movement (walk, minecart, elytra, horse, strider, pig, camel, boat)

Number of blocks traveled

inventory

Any item

Number of items to collect

achievement

Achievement name

1 (quantity cannot be set)

biome

Type of biome (desert, plains, bamboo_jungle )

1 (quantity cannot be set)


chevron-rightList of Achievementhashtag
Achievement

obtain_armor

lava_bucket

deflect_arrow

iron_tools

mine_stone

enter_the_nether

upgrade_tools

cure_zombie_villager

form_obsidian

smelt_iron

shiny_gear

enchant_item

follow_ender_eye

mine_diamond

root

enter_the_end

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